I really like this game idea and I am curious if my skill level is enough to do this kind of game. I might try to do something similar someday. I like platformers and controls are really nice in this.
My only complain is I don't like the K and J keys for time stop and shoot. It would be really nice if we could reassign keys. Other than that, cool game
Really cool game with intuitive mechanics, however, a little critique... • Make the screen shake/tilt random, it gets a little repetitive from time to time
• Switch up the soundtrack a little, or perhaps make it a little less distracting? Maybe quieter? It just gets a mildly annoying after a while.
• Add a bit more easing to the animations, it'll make the game feel so much more fluid. Maybe even add some easing to the movement? It'll mess up your collisions a bit, depending on how you wrote your system, but it'll make the game feel a lot smoother.
• Allow key rebinding, it'd be so much more fun to play if the time-stop key was something like "Space"
All that critique aside, I can really see this game going far (I especially love the colors you used!) I wish you the best of luck in developing and refining this :)
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15 can be beaten without shooting
Good game, tutorial .. easy to follow.. simple, still good graphics.
Good job :)
Za Warudo
Very nice
more?
Honestly an amazing game and super fun to speedrun, my PB rn is a 2:07, I'm really wondering if sub 2 minutes is possible though
Not Bad For A Organic Human
Cute :)
I really like this game idea and I am curious if my skill level is enough to do this kind of game. I might try to do something similar someday. I like platformers and controls are really nice in this.
My only complain is I don't like the K and J keys for time stop and shoot. It would be really nice if we could reassign keys. Other than that, cool game
Really cool game with intuitive mechanics, however, a little critique...
• Make the screen shake/tilt random, it gets a little repetitive from time to time
• Switch up the soundtrack a little, or perhaps make it a little less distracting? Maybe quieter? It just gets a mildly annoying after a while.
• Add a bit more easing to the animations, it'll make the game feel so much more fluid. Maybe even add some easing to the movement? It'll mess up your collisions a bit, depending on how you wrote your system, but it'll make the game feel a lot smoother.
• Allow key rebinding, it'd be so much more fun to play if the time-stop key was something like "Space"
All that critique aside, I can really see this game going far (I especially love the colors you used!) I wish you the best of luck in developing and refining this :)