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Devlog
MAJOR update! New Mechanics and 8 New Levels!
August 02, 2020
by
daichifob
3
Hey everyone, Thanks for your patience! I've finally added new mechanics - a C ompanion Box and jump pads - and 8 new and challenging levels! Your C ompanion Box has some special abilities.... play...
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Bug-free at last!?
July 31, 2020
by
daichifob
1
Finally, I think, the game is free of bugs! This was a huge internal update as I wrote in the previous post, so unfortunately there aren't any new levels or mechanisms. Some things you may notice: n...
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Upcoming updates
July 28, 2020
by
daichifob
7
Hey everyone, Not sure if anyone is interested at this point, but I've been refactoring the game from the ground up so it's less of a spaghetti mess. On the surface the game isn't going to look much d...
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STOP_v1.2 - Save Progress, Music, More Colors, and Improved Levels!
June 28, 2020
by
daichifob
4
I've made the following changes to the game: Now the game will automatically save your progress! Click "Continue" to go back to where you left off or "New" to start from the beginning. Music - Bug Cat...
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STOP v1.1 Coyote Time!
June 07, 2020
by
daichifob
3
A bunch of small fixes: Coyote time added - it's much more forgiving when jump off ledges Bigger bullets - a little more forgiving when shielding yourself from lasers Restart using the R key Added two...
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The Making of TIME devlog 2/2
June 05, 2020
by
daichifob
1
In this devlog I take you through the week leading up to the deadline and show you how I built the game. Here are the topics I cover in the vidoe: how the time stopping mechanism works how I made the...
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TIME - Devlog 1/2
June 01, 2020
by
daichifob
4
Watch part 1 of my devlog here: https://www.youtube.com/watch?v=BH3I7YALYfM I'll be uploading part 2 in a few days. I'll talk about level design, refining mechanics, and adding polish. Cheers!...
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